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Greetings Commanders,

Keep your emotions in check this week and leave the anger management to the hulking new member of S.T.R.I.K.E. who's making her debut. We also have upcoming events that'll leave you green with envy if you miss out, including big City bonuses, and scary good Blitzes. But first, we're dousing your roster with a blast of gamma radiation...


SMASH the battlefield with the sensational She-Hulk! After being attacked by the mob, Jennifer Walters received a blood transfusion from her cousin, Bruce Banner (the Incredible Hulk), to save her life. Banner's gamma-infused blood endowed Jennifer with many of the powers possessed by the Hulk, including superhuman strength and reflexes, a healing factor, as well as a resistance to most attacks. 

Arriving after our upcoming 4.4 update, She-Hulk is a Protector who Taunts, applies Taunt to the most-injured enemy, and hinders enemy attacks by reducing their Speed Bar and applying Stun. As a nod to her days filling in for The Thing, She-Hulk will unofficially slot into the Fantastic Four and enjoys powerful Synergies with Mister Fantastic's family. Similar to Thor, when an enemy attacks She-Hulk or a Fantastic Four ally, She-Hulk gains Charged and attacks all enemies when fully Charged. On Alliance War Defense, She-Hulk increases Fantastic Four damage and her Ultimate ability ignores Taunt to attack the most-injured enemy.

Take out your anger on your enemies with She-Hulk:

Traits: Hero, City, Bio, Protector

Basic - Gamma Slam

  • Attack primary target for damage and apply Defense Down.

Special - Injunction

  • Energy Cost: 4/4

  • Attack primary target for damage and reduce Speed Bar. Reduce Speed Bar for adjacent targets.

  • Gain Taunt and Heal for a percent of this character’s Max Health.

Ultimate - Controlled Rage

  • Energy Cost: 5/5

  • Attack the primary target for damage and apply Stun.

  • Apply Taunt to the most injured enemy.

  • On WAR DEFENSE, attack the target with most Damage, ignoring Taunt and apply Stun.

  • Apply Taunt to the most injured enemy.

Passive - Court Order

  • On Turn, Heal self for a percentage of this character’s Max Health.

  • On Stealth, gain Taunt and Heal self for a percentage of this character’s Max Health.

  • Gain Damage per Charged.

  • When an enemy attacks this character or a FANTASTIC FOUR ally, gain +1 Charged, up to a maximum of 5.

  • On maximum Charged:

    • Transfer all negative effects from self and each FANTASTIC FOUR ally to the enemy with the most Damage.

    • Attack the enemy with the most Damage and all adjacent targets for damage.

    • Remove all Charged.

  • On WAR DEFENSE, gain Damage for self and all FANTASTIC FOUR allies.

Upcoming Blitzes

Take aim at Blitzes featuring Blasters that'll lock and load heavy firepower into your roster. Elsa Bloodstone is first out of the chamber with the Monster Hunter Blitz, where you can mow down her character shards. Charged up and ready to go next is Electro in the second running of the Bright Persona Blitz. Be sure to zap your way to her shards and prepare your Sinister Six team for the arrival of Doctor Octopus.

Bonus Events

Neighborhood Watch

Give a boost to your heroes and villains that patrol the City with the Neighborhood Watch event, where you can grab double character shard rewards in the following Campaign nodes:

Punisher: Heroes 1-6

Luke Cage: Heroes 3-3

Night Nurse: Heroes 5-9 & Villains 3-9

Jessica Jones: Villains 2-9

Iron Fist: Nexus 1-9

Ghost Rider: Cosmic 3-9

Ms. Marvel: Mystic 2-6

Full Force

Dropping in for another tour of duty is the Full Force Event. For a limited-time, pick off 2x character shard rewards for these X-Force characters:

Cable: Mystic 1-9

Negasonic Teenage Warhead: Doom 1-9

Energy Overload

Part of our Sinister Assembly Event, for 24 hours you'll receive 240 Campaign Energy instead of the normal 120 when refreshing Campaign Energy. 

And that's the whole shebang this week!

Until next time…

Good luck, Commanders!

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