5.3.0 Release Notes
April 28, 2021

Take flight with MARVEL Strike Force's original character: Kestrel!

Arriving over the course of this release:


• Enhance your squad with 3 new playable characters: Kestrel, Colleen Wing, and Misty Knight
• Customize your characters with new costumes! Be on the lookout in the Store and for limited-time events to earn the latest styles. Available now: Captain Marvel (Vers) and Elektra (Modern). Available soon: Nick Fury (S.T.R.I.K.E. Anniversary), Thor (Siege), Scarlet Witch (WandaVision 50s), and Vision (WandaVision 50s).
• Assemble a top squad with the limited-time Voyager trait for the Kestrel Event Campaign: "Take Flight"
• Coming Soon: Earn the new Dark Promotion Credits from Basic Red Star Orbs to purchase Red Stars for Ultron and Ultimus!
• Prepare your Skill Military team for the new recurring Training Modules Flash Event: "Back to Bootcamp"
• WatchRemanxShakeIt has been immortalized in the MARVEL Strike Force environment - happy hunting for it!
• A new logo for Boundless Entertainment, a Scopely Studio, now appears at startup. We’re the same studio but now have a fancy new title within the company.



Bugs


• Known iOS Issue: When previewing a costume in the Costumes Store, graphical issues are visible. We're working on a fix for this.
• Night Nurse's Special ability, "First Aid," was not healing adjacent allies. The ability text was also corrected to be consistent with our formatting style.
• Bishop's Special ability, "Retaliation Laser," was incorrectly granting him Offense Up when Jubilee was only on the enemy team and no Jubilee was an ally. This should only happen when Jubilee is an ally.
• Yellowjacket's Ultimate ability, "Hostile Takeover," was sometimes not applying Drain via his Passive ability.
• Text Fix: Hawkeye's Passive Ability, "Shot in the Dark," was missing "gains +100,000% Focus for this attack." The combat behavior has always been correct and remains unchanged.
• Chat was sometimes not showing the most recent messages.
• On the Squad Select screen, the Synergy icon was displaying for characters who didn't have active Synergies.



Character Updates



Punisher
Special - Grenade Launcher
• Old:
- If this character has 3 or more SKILL MILITARY allies, transfer 1 positive effect, excluding Taunt, Stealth, and Evade, from primary target to self and all SKILL MILITARY allies.
- Attack primary target for 200% damage + 10% Piercing.
- Attack all adjacent enemies for 160% damage + 10% Piercing.
• New:
- Transfer 1 positive effect, excluding Taunt, from primary target to self and all SKILL MILITARY allies.
- Attack primary target for 200% damage + 10% Piercing.
- Attack all adjacent enemies for 160% damage + 10% Piercing.

Ultimate - Fully Loaded
• Old:
- In WAR, if this character has 3 or more SKILL MILITARY allies, Attack primary target for 240% damage + 20% Piercing.
- Attack all enemies for 200% damage + 20% Piercing.
• New:
- In WAR, attack primary target for 240% damage + 20% Piercing.
- Attack all enemies for 200% damage + 20% Piercing.

Killmonger
Special - Full Auto
• Old:
- If this character has 3 or more SKILL MILITARY allies, transfer 1 positive effect, excluding Taunt, from primary target to self and all SKILL MILITARY allies.
- Attack primary target for 200% damage 3 times.
- On Crit, gain Offense Up and lose Charged. Otherwise, gain +1 Charged up to a maximum of 5.
• New:
- Transfer 1 positive effect, excluding Taunt, from primary target to self and all SKILL MILITARY allies.
- Attack primary target for 200% damage 3 times.
- On Crit, gain Offense Up and lose Charged. Otherwise, gain +1 Charged up to a maximum of 5.

Black Widow
- Added the trait "Military"
- Counter and Assist:
- Now mirrors the functionality of her Basic ability: Black Widow will now clear and copy positive effects if she's Stealthed when performing an Assist or Counterattack.

Special - Camouflage Tech
• Old:
- Gain Stealth for 2 turns + clear all negative effects from Self. Clear 1 negative effect from AVENGER allies.
- Apply Speed Up to Self and all S.H.I.E.L.D. and AVENGER allies for 2 turns. 60% chance to apply Speed Up to all allies for 2 turns
• New:
- Gain Stealth for 2 turns + clear all negative effects from Self. Clear 1 negative effect from AVENGER and SKILL MILITARY allies.
- Apply Speed Up to Self and all S.H.I.E.L.D., AVENGER, and SKILL MILITARY allies for 2 turns. 60% chance to apply Speed Up to all allies for 2 turns.

Ultimate - Widow's Bite
• Old:
- Attack primary target for 290% damage + apply Stun. 60% chance to Chain up to 3 adjacent targets for 220% damage + apply 2 Bleed for 2 turns.
- If Hawkeye is an ally, always chain to 3 targets.
- Counterattack breaks this chain.
• New:
- Transfer 1 positive effect, excluding Taunt, from primary target to self and all SKILL MILITARY allies.
- Attack primary target for 290% damage + apply Stun. 60% chance to Chain up to 3 adjacent targets for 220% damage + apply 2 Bleed for 2 turns.
- If Hawkeye, Red Guardian, or Yelena are an ally, always chain to 3 targets.
- Counterattack breaks this Chain.

Passive - Saboteur
• Old:
- Gain +15% Speed. This is applied after any character has taken an action.
- On Stealth, gain Offense Up + apply Deathproof to an allied Hawkeye.
- Gain Assist Now on an allied Hawkeye 's turn.
• New:
- Gain +15% Speed. This is applied after any character has taken an action.
- On self or ally Stealth, apply Offense Up to self and all SKILL MILITARY allies + apply Deathproof to all Hawkeye, Yelena, and Red Guardian allies.
- Gain Assist Now on an allied Hawkeye, Red Guardian, or Yelena's turn.

Yelena Belova
Special - Going Dark
• Old:
- Transfer 1 positive effect, excluding Taunt, from primary target to self and all SKILL MILITARY allies.
- Attack primary target for 280% damage + apply Disrupted for 2 turns.
- Gain +2 Stealth, up to a maximum of 3.
• New:
- Transfer 1 positive effect, excluding Taunt, from primary target to self and all SKILL MILITARY allies.
- Attack primary target for 280% damage + apply Disrupted for 2 turns.
- Gain +2 Stealth, up to a maximum of 3.
- This attack cannot be blocked.

Passive - Red Room Graduate
• Old:
- On Offense Up, gain Stealth. While this character has Stealth, gain +100% Crit Damage.
- Lower Crit Chance for all enemies by 25%.
- Lower the chance to assist on non-attack abilities for all enemies by 25% per SKILL MILITARY ally, up to a max of 100%.
• New:
- On Offense Up, gain Stealth. While this character has Stealth, gain +100% Crit Damage.
- If this character has Speed Up, all SKILL MILITARY allies gain +100% Accuracy.
- On WAR OFFENSE, at the end of any turn, if a non-PROTECTOR SKILL MILITARY ally is Taunting, clear Taunt and apply Stealth + 2 Regeneration to them.
- Lower Crit Chance for all enemies by 25%.
- Lower the chance to assist on non-attack abilities for all enemies by 25% per SKILL MILITARY ally, up to a max of 100%.

Red Guardian
Passive - Maskirovka
• Old:
- On Spawn:
- Gain Taunt + Defense Up
- Apply Speed Up to all SKILL MILITARY allies.
- When this character drops below 50% Max Health, if Taunting, clear Taunt and heal for 30% of this character's Max Health.
- Gain +25% Block Chance +5% per SKILL ally. Gain +10% Block Amount.
- Gain +30% Max Health. SKILL MILITARY allies gain +30% Max Health.
- If this character has 3 or more SKILL MILITARY allies:
- Gain +50% Focus.
- SKILL MILITARY allies gain +50% Focus.
• New:
- On Spawn:
- Gain Taunt
- Apply Defense Up for 2 turns to self and all SKILL MILITARY allies
- Apply Speed Up to all SKILL MILITARY allies.
- When this character drops below 50% Max Health, if Taunting, clear Taunt and heal for 30% of this character's Max Health.
- Gain +25% Block Chance +5% per SKILL ally. Gain +10% Block Amount.
- Gain +30% Max Health. SKILL MILITARY allies gain +30% Max Health.
- If this character has 3 or more SKILL MILITARY allies:
- Gain +50% Focus.
- SKILL MILITARY allies gain +50% Focus.

Mercenary Soldier
Special - Frag Grenade
• Old:
- Attack primary and adjacent targets for 240% damage + apply Bleed.
- In WAR, clear 2 positive effects on primary and adjacent target.
• New:
- Transfer 1 positive effect, excluding Taunt, from primary target to self and all SKILL MILITARY allies.
- Attack primary and adjacent targets for 240% damage + apply Bleed.
- In WAR, clear 2 positive effects on primary and adjacent targets
- This attack cannot be blocked or counterattacked..

Passive - Tactical Loadout
• Old:
- Gain 30% Damage and 15% Health.
- In WAR:
- Gain an additional +30% Damage and +20% Max Health.
- SKILL MILITARY allies gain +20% Max Health.
- MILITARY allies gain +30% Damage.
• New:
- Gain 40% Damage and 15% Health.
- In WAR:
- Gain an additional +40% Damage and +50% Max Health.
- SKILL MILITARY allies gain +50% Max Health.
- MILITARY allies gain +40% Damage.

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