Latest Updates

A Shocking Future
September 30, 2022
Update on four issues
September 29, 2022
6.4.1 Release Notes
September 26, 2022
Avengers Tower Rising
September 23, 2022
Addressing Several Issues
September 20, 2022
War Drums
September 16, 2022
Issues with Version 6.4.0
September 16, 2022
6.4.0 Release Notes
September 13, 2022
Inner Demons
September 9, 2022
Along Came Three Spiders
September 2, 2022
Red Alert
August 26, 2022
Calling in Hulkbuster!
August 19, 2022
Techno Future
July 29, 2022
6.3.0 Release Notes
July 27, 2022
Doom 3 Raid Map
July 25, 2022
Gamma Smash
July 22, 2022
6.2.0 Release Notes
June 15, 2022

Take the gloves off in battle with the Unlimited X-Men leader and Apocalypse's Famine Horseman: Rogue!


Arriving over the course of this release:

  • New Famine Scourge Event: Power up your A-Force, Young Avengers, and Inhumans to earn character shards for the Apocalypse's Second Horseman, Rogue
  • New Gambit Raid - Earn character shards for Gambit in this new Raid with several twists including combat modifiers on battles
  • Enhance your roster with 4 new playable characters: Rogue, Sunfire (completes the powerful Unlimited X-Men team), Mighty Thor, and Valkyrie (for the new Hero Asgardians team, a War Defense powerhouse)
  • Ability and Stat improvements for: Gambit, Heimdall, Sif, and Thor (members of the Hero Asgardians team)
  • New Costumes: Captain America (Sam) - All-New, Thor - Love and Thunder, Nico Minoru - Runaways
  • Assemble a top squad with the limited-time "Party Animal" trait for Valkyrie’s Event Campaign: Hammer of the Gods
  • Max Commander Level increased to 90
  • 7-Day Login Streak: Unlock a new Milestone and earn rewards for using Campaign Energy, automatically complete select Daily Objectives, and activate the new Raid Sim for select Raids when you login for 7+ days. Keep your streak going to maintain access to the 7-Day Login Streak to optimize your daily time in game.
  • Gear name updates for the following: SO2 is now “Superhuman Serum;” Extremis is now “Bloodborne Nanobots;” Oz Formula is now “Experimental Formula;” Tesseract Energy is now “Infinite Energy” 


Bug Fixes:

  • We added a Stun Animation for Doctor Doom so it’s clear when he’s stunned when he has the Trauma effect.
  • The incorrect icon was being used for the Avengers Tower Saved Squad Tab
  • Text Fix: The Level 5 and Level 7 Upgrade text for Black Panther’s Special Ability, “Hunter’s Spirit” were missing “+50% Crit Chance.” The combat behavior is correct and remains unchanged.
  • The asteroid animation behind the Living Tribunal in the Cosmic Crucible background was not fit for judgment.
  • The Legacy III Orb had an incorrect generic pink appearance.
  • Cosmic Crucible was not appearing as an option when searching for Crucible Credits with the Find Button
  • Inbox rewards were sometimes not being given the claimed checkmark after collecting.
  • Mordo’s “Multiverse of Madness” Costume underwent additional smoothing
  • Echo’s victory pose was overlapping with the environment ground.


Character Updates

The dev team has been closely monitoring the performance of the Unlimited X-MEN characters that have already been released and listening to community feedback. In conjunction with the internal testing of the full team, it’s clear that the team is in need of a stats boost. With Version 6.2, some of their base stats will be boosted, to bring them better inline with their design intention:


Dazzler

  •  +5% Health
  • +10% Damage


Fantomex

  • +10% Health
  • +10% Damage


Gambit

  • +5% Armor


Rogue

  • +10% Damage


Sunfire

  • +5% Health
  • +10% Damage


We greatly look forward to releasing Sunfire this week and soon getting the full might of the completed Unlimited X-MEN team in your hands.


Gambit

Passive - Pick a Card

Old:

  • When this character drops below 50% Health for the first time, do the following:
  • Gain Stealth for 2 turns and Immunity for 1 turn.
  • Clear all Defense Down on this character.

New:

  • When this character or an ally Rogue drops below 50% Health for the first time:
  • Gain Stealth for 2 turns and Immunity for 1 turn.
  • Clear all Defense Down on this character.


Heimdall

Base Stat Increases:

  • Health +38%
  • Damage +38%
  • Armor +25%
  • Focus +53%
  • Resist +21%


Special - Divine Foresight

Old:

  • Flip Stealth on each enemy.
  • Attack all enemies for 330% damage.
  • Clear Heal Block from self and all ASGARDIAN allies.

New:

  • Flip Stealth on each enemy.
  • Attack all enemies for 330% damage.
  • Clear Heal Block from self and all ASGARDIAN allies.
  • Clear 2 negative effects from self and all allies.


Passive - The All-Seeing

Old:

  • Gain +10,000% Resistance against Blind. ASGARDIAN allies gain +10,000% Resistance against Blind.
  • Gain +30% Focus. ASGARDIAN allies gain +30% Focus.
  • On Turn, heal self for 5% of Max Health + 5% of Max Health per non-minion ASGARDIAN ally.
  • On WAR DEFENSE, on Spawn, apply Defense Up to all ASGARDIAN allies for 2 turns.

New:

  • On Turn, heal self for 5% of Max Health + 5% of Max Health per non-minion ASGARDIAN ally.
  • In WAR, on Turn, generate 2 Ability Energy for 2 random HERO ASGARDIAN allies or self that were not at full energy.
  • On Heal Block, fill Speed Bar by 20%.
  • Gain +10,000% Resistance against Blind. ASGARDIAN allies gain +10,000% Resistance against Blind
  • ASGARDIAN allies gain +100% Accuracy.
  • Gain +30% Focus. ASGARDIAN allies gain +30% Focus.
  • Gain +25% Crit Chance. HERO ASGARDIAN allies gain +25% Crit Chance.
  • On WAR DEFENSE:
  • On Spawn, apply Defense Up for 2 turns to self and all ASGARDIAN allies
  • When this character or a HERO ASGARDIAN ally drops below 50% Health, apply 2 Deathproof and Speed Up for 2 turns to that character


Sif

Base Stat Increases:

  • Health +38%
  • Damage +48%
  • Armor +10%
  • Focus +99%


Special - Shield Slam

Old:

  • Attack primary target for 340% damage.
  • Gain Taunt and 3 Counter.


New:

  • Attack primary target for 340% damage.
  • Gain Taunt and 3 Counter.
  • Apply Defense Up to self and all HERO ASGARDIAN allies.


Passive - Defender of Asgard

Old:

  • Gain +35% Block Chance. Gain +15% Block Amount.
  • Gain +10% Block Chance for each ASGARDIAN ally.
  • On Spawn, gain Defense Up + 2 Deflect.
  • On Turn, heal self for 5% of Max Health + 5% of Max Health per non-minion ASGARDIAN ally.


New:

  • On Spawn, gain Defense Up + 2 Deflect.
  • On Turn, heal self for 5% of Max Health + 5% of Max Health per non-minion ASGARDIAN ally.
  • Gain +35% Block Chance. Gain +15% Block Amount.
  • Gain +10% Block Chance for each ASGARDIAN ally.
  • Gain +25% Resistance. HERO ASGARDIAN allies gain +25% Resistance.
  • On WAR DEFENSE:
  • On Spawn, gain Immunity
  • When HERO ASGARDIAN ally drops below 50% Health, gain Taunt for 2 turns
  • When this character or a HERO ASGARDIAN ally drops below 50% Health, apply Offense Up for 2 turns to that character


Thor

Base Stat Increases

  • Health +80%
  • Damage +45%
  • Armor stat +46%
  • Focus stat +96%
  • Resist stat +120%


Basic - Hammer Uppercut

Old:

  • Attack primary target for 340% damage.


New:

  • Attack primary target for 340% damage + flip Defense Up.


Special - Hammer Throw

Old:

  • Attack primary target for 300% damage. Chain to 3 adjacent targets for 230% damage.
  • Dodge breaks this Chain.


New:

  • Attack primary target for 300% damage + 20% Crit Chance. Chain to 3 adjacent targets for 230% damage + 20% Crit Chance.
  • Dodge breaks this Chain.


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