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Edited 10/26/22 at 4:10PM (PDT) Replaced Wakandans with War Dog for being used in the Nakia Event.



Devour the competition with Iron Man (Zombie), Black Panther (1MM), Nakia, and Dark Beast!

Arriving over the course of this release…


New Characters & Updates

Enhance your roster with four new playable characters: Iron Man (Zombie), Black Panther (1MM), Nakia, and Dark Beast


Iron Man (Zombie)

Satisfy your hunger for victory with Iron Man (Zombie). This undead Avenger joins an updated Hela as a part of the newly formed Undying team, who specialize in infesting Helicarriers on War Offense.


Black Panther (1MM) and Nakia

Newcomers Black Panther (1MM) and Nakia join S.T.R.I.K.E. veterans Shuri, Okoye, and Black Panther on the new War Dogs team. Wakanda's finest will be commandeering a Helicarrier near you soon.


Dark Beast

The evil doctor will see you now! Dark Beast will lend his mad science to the new Deathseed team with Magneto and Psylocke. Deathseed will wreak havoc in Raids, so stay tuned for the release of the rest of the team in the near future.


Ability and Stat Improvements

Check out the details below for ability and stat updates to Hela (Undying team), Shuri and Black Panther (War Dogs team), and Magneto and Psylocke (Deathseed team).


New Costumes

  • Iron Man - Silver Centurion
  • Namor - Talokan


Can't-Miss Events

Trick or Treat

It's no trick, this will be the only event this year to recruit Iron Man (Zombie) to your roster. So if you want to pair this undead Avenger with Hela for Alliance War Offense, don't you dare drag your feet on this event. 


Dogs of War

Power up your roster for Nakia's Event Campaign, "Dogs of War." If you plan on battling through the Heroic Difficulty, you'll need a top squad of Wakandans War Dog.


New Features, Updates, and More

New Campaign Difficulty: Hard

Arriving soon during the release, players Level 75+, earn Teal gear, character shards, and other resources with the new Hard Difficulty for the Heroes Assemble and Villains United Campaigns.


Combat Speed Update

Combat Battle Speed settings (1x, 2x, 3x) are now preserved after closing the app.


New "Retreat" Option in Raids

After selecting "Quit Battle" in a Raid match, you can choose between "Retreat" and "Lose Battle." Raid Energy remains spent with either choice.


  • Retreat - End a Raid match without any battle progress
  • Lose Battle - End a Raid match with progress preserved


Challenge Sim Update

Get your rewards quicker: You can now sim three Challenges at once.


Saved Squads Update

In Alliance War Practice Mode, the War Saved Squads Tab will now be the default tab.


Operating System Deprecation

As a reminder, the following devices will no longer be supported:

  • iOS: Versions 11 and 12
  • Android: Versions 5 and 6


For more information, please see our September 1, 2022 Blog.


Bug Fixes:

  • Text Fix: The description for Elsa Bloodstone's Ultimate Ability, "Scatterguns" was missing text stating her Extra Focus. The combat behavior is correct and remains unchanged.
  • Enemy-controlled Sersi was incorrectly copying Taunt with her Basic Ability, "Matter Transmutation." Enemy-controlled Sersi combat behavior now matches the current player version of Sersi.
  • Okoye’s Assists/Counters/Iso Attack have been updated to reflect her Basic Ability, "Spear Strike."
  • We have re-sized Hulk in the Roster Screen to be his full size. However, due to the size of Hulk's model, we are keeping him at a reduced size in the Squad Select screen. His full size in Squad Select causes his model to overlap other characters. As always, Hulk is full-sized when in combat.
  • Valkyrie's Basic Ability, "Rising Cut," now correctly transfers Deathproof from the primary target to an ally.
  • Spider-Weaver wasn't clearing Charged if she was Stunned, which wasn't the intention. This led to a bad game state when fighting Spider-Weaver where she would lower her enemy's accuracy by 100% an infinite number of times until she was no longer Stunned. We've corrected this interaction.
  • Enemy-controlled Agatha Harkness (non-player-controlled) was incorrectly applying Barrier multiple times per battle to her Darkhold allies when they drop below 30% Health. The combat behavior now matches the player-controlled version and only applies it once per battle.


Featured New Character: Dark Beast

Traits: Villain, Global, Mutant, Controller, Deathseed


Basic - Lethal Substance

  • Attack primary target and adjacent targets for 220% damage + apply 2 Bleed.
  • When this character performs a Counterattack or Assist, apply 2 Bleed, Offense Down for 2 turns, and Heal Block for 2 turns.


Special - Mad Chemist

  • Energy Cost: 4/6
  • In RAIDS, Summon a Clone of the primary target. This Clone scales with Dark Beast's stats instead of the primary target. Clone gains Taunt for 1 turn + Defense Up for 2 turns.
  • Apply Defense Up for 2 turns to self and all DEATHSEED allies.
  • Call 2 random allies with the highest Damage to attack the primary target.
  • Revive a dead DEATHSEED ally with 50% Max Health.
  • In RAIDS, apply 2 Regeneration for 2 turns to self and all DEATHSEED allies.


Ultimate - Volatile Reaction

  • Energy Cost: 4/4
  • In RAIDS, flip 3 positive effects into negative effects on primary and adjacent targets.
  • Apply Ability Block for 2 turns to primary target.
  • Attack primary and adjacent targets for 300% damage + Bleed for 2 turns.
  • Apply 2 Counter to all DEATHSEED allies.


Passive - Dark Doctor

  • These following effects are negated if this character has Ability Block:
  • > While this character or any DEATHSEED ally has Defense Up, they gain +50% Armor.
  • > In RAIDS, while this character or any DEATHSEED ally has Offense Up, they gain +50% Damage.
  • > In RAIDS, while this character or any DEATHSEED ally has Speed Up, they gain +50% Speed.
  • Gain +25% chance to assist on attack abilities per DEATHSEED ally.
  • On Turn, flip 1 positive effect into a negative effect on a non-summoned enemy with the highest Speed.
  • In RAIDS, flip 3 positive effects instead + 50% to apply Blind that enemy.


Character Updates

Shuri

  • Gained the WAR DOG trait.


Special - Instant Upgrade

Old:

  • Apply Defense Up to self and all allies for 2 turns.
  • Apply +1 Charged, up to a maximum of 5, to self and all WAKANDAN allies.
  • Generate Ability Energy for 2 random allies. Generate Ability Energy for 4 random WAKANDAN ally.

New:

  • Apply Defense Up to self and all allies for 2 turns.
  • Apply +1 Charged, up to a maximum of 10, to self and all WAKANDAN allies.
  • On WAR OFFENSE, apply +1 Charged, up to a maximum of 10, to self and all WAR DOG allies.
  • Generate Ability Energy for 2 random allies. Generate Ability Energy for 4 random WAKANDAN allies.


Ultimate - Kimoyo Healing

Old:

  • Heal the most injured ally for 500 Health + 15% of this character's Max Health. If that ally is WAKANDAN, clear 1 negative effect.
  • Then, repeat the above 4 additional times.


New:

  • On WAR OFFENSE, if this character has 4 or more Charged, clear Heal Block and 3 random negative effects on self and each WAR DOG ally.
  • Heal the most injured ally for 20% of this character's Max Health. If that ally is WAKANDAN, clear 1 negative effect.
  • Then, repeat the above 4 additional times.


Black Panther

  • Gained the WAR DOG trait.


Ultimate - Panther Rush

Old:

  • Attack primary target for 280% damage. Chain to 1-3 adjacent targets for 200% damage.
  • Counterattack breaks this Chain.
  • While Charged, instead attack all enemies for 280% damage. This attack gains +40% Damage per Charged.
  • In CRUCIBLE, if this character has 4 or more Charged, fill Speed Bar by 30% for self and all WAKANDAN allies.
  • Lose all Charged.
  • All attacks have +30% Piercing and +20% Extra Crit Chance.
  • If this character has 4 or more WAKANDAN allies, this attack cannot be dodged.


New:

  • Attack primary target for 280% damage. Chain to 1-3 adjacent targets for 200% damage.
  • Counterattack breaks this Chain.
  • While Charged, instead attack all enemies for 280% damage. This attack gains +40% Damage per Charged.
  • In CRUCIBLE or WAR OFFENSE, if this character has 4 or more Charged, fill Speed Bar by 30% for self and all WAKANDAN allies.
  • Lose all Charged.
  • All attacks have +30% Piercing and +20% Extra Crit Chance.
  • If this character has 4 or more WAKANDAN allies, this attack cannot be dodged.


Passive - Defender of Wakanda

Old:

  • On attacked, gain +1 Charged, up to a maximum of 5.
  • On Kill, fill Speed Bar by 100%.
  • On Defense Up, gain Deflect and Regeneration.
  • In CRUCIBLE, while Charged, gain +15% Damage and +50% Drain for self and all WAKANDAN allies.


New:

  • When attacked, gain +1 Charged, up to a maximum of 5.
  • On Kill, fill Speed Bar by 100%.
  • On Defense Up, gain Deflect and Regeneration.
  • In CRUCIBLE or WAR OFFENSE, while Charged, gain +15% Damage and +50% Drain for self and all WAKANDAN allies.


Okoye

  • Gained the WAR DOG trait.


Special- Precision Strike

Old:

  • Attack primary target for 220% damage + apply Defense Down for 1 turn and Offense Down for 2 turns.
  • Chain to 4 adjacent targets for 190% damage + apply Offense Down for 2 turns.
  • In CRUCIBLE, reduce Speed Bar of all targets with Immunity by 35%.
  • Counterattack breaks this Chain.


New:

  • Attack primary target for 220% damage + apply Defense Down for 1 turn and Offense Down for 2 turns.
  • Chain to 4 adjacent targets for 190% damage + apply Offense Down for 2 turns.
  • In CRUCIBLE or WAR OFFENSE, reduce Speed Bar of all targets with Immunity by 35%.
  • Counterattack breaks this Chain.


Ultimate - Aerial Impalement

Old:

  • Gain Offense Up.
  • Attack primary target for 320% Piercing + reduce Speed Bar by 50%.
  • This attack gains +40% Damage per Charged.
  • Lose all Charged.
  • In CRUCIBLE:

>Clear Revive Once from the primary target. This clear cannot be resisted.

>If this character has 4 or more Charged, gain 3 Ability Energy.

  • This attack ignores Defense Up and cannot be dodged.


New:

  • Gain Offense Up.
  • Attack primary target for 320% Piercing + reduce Speed Bar by 50%.
  • This attack gains +40% Damage per Charged.
  • Lose all Charged.
  • In CRUCIBLE or WAR OFFENSE:

>Clear Revive Once from the primary target. This clear cannot be resisted.

>If this character has 4 or more Charged, gain 3 Ability Energy.

  • This attack ignores Defense Up and cannot be dodged.
  • On WAR OFFENSE, if this character has 3 or more WAR DOG allies, this attack cannot be Blocked.


Passive - Dora Milaje

Old:

  • On Defense Up, gain Immunity. In CRUCIBLE, apply Immunity to all WAKANDAN allies.
  • On self or WAKANDAN ally Crit, gain +1 Charged, up to a maximum of 5.
  • On WAKANDAN ally's turn, gain Assist Now.
  • Gain +50% Piercing.
  • In CRUCIBLE, while Charged, and if this character has 4 or more WAKANDAN allies:

>Lower Damage by 15% for all enemies.

>Gain 20% Speed for self and all WAKANDAN allies.

>Lower Drain by 50% for all enemies.


New:

  • On Defense Up, gain Immunity. In CRUCIBLE or WAR OFFENSE, apply Immunity to all WAKANDAN allies.
  • On self or WAKANDAN ally Crit, gain +1 Charged, up to a maximum of 5.
  • On WAKANDAN ally's turn, gain Assist Now.
  • Gain +50% Piercing.
  • In CRUCIBLE or WAR OFFENSE, while Charged, and if this character has 4 or more WAKANDAN allies:

>Lower Damage by 15% for all enemies.

>Gain 20% Speed for self and all WAKANDAN allies.

>Lower Drain by 50% for all enemies


Magneto

  • Gained the DEATHSEED trait


Stat increases

  • Health +48%
  • Damage +33%
  • Armor +4%
  • Focus +29%
  • Resist +50%


Basic - Magnetic Force

Old:

  • Attack primary target for 220% damage + 20% Piercing. Chain to 1-2 additional targets for 220% damage + 20% Piercing.


New:

  • Attack primary target for 220% damage + 20% Piercing. Chain to 2 additional targets for 220% damage + 20% Piercing.
  • In RAIDS. if this character has 3 or more DEATHSEED allies, prolong all negative effects by 1 on each target.


Special - Polarized Beam

Old:

  • Attack primary target for 240% damage + 20% Piercing + apply Disrupted for 2 turns + apply Slow for 2 turns + remove all positive effects.
  • This attack is Unavoidable.


New:

  • Attack primary target for 250% damage + 20% Piercing + clear all random positive effects + apply Disrupted for 2 turns and Slow for 2 turns.
  • In RAIDS, apply Ability Block for 2 turns to the primary target.
  • This attack is Unavoidable.


Passive - Brotherhood of Mutants

Old:

  • On Spawn, fill Speed Bar by 15% + 15% Speed Bar per BROTHERHOOD ally. On enemy Crit, apply Speed Up to self and all BROTHERHOOD allies.

  • Gain +10,000% Resistance against Taunt. BROTHERHOOD allies gain +10,000% Resistance against Taunt.
  • Gain +60% Resistance. BROTHERHOOD allies gain +60% Resistance.
  • Gain +60% Focus. BROTHERHOOD allies gain +60% Focus.
  • Gain +30% Max Health. BROTHERHOOD allies gain +30% Max Health.


New:

  • On Spawn, fill Speed Bar by 15% + 15% Speed Bar per BROTHERHOOD or DEATHSEED ally. On enemy Crit, apply Speed Up to self and all BROTHERHOOD and DEATHSEED allies.
  • Gain +10,000% Resistance against Taunt. BROTHERHOOD and DEATHSEED allies gain +10,000% Resistance against Taunt.
  • Gain +60% Resistance. BROTHERHOOD and DEATHSEED allies gain +60% Resistance.
  • Gain +60% Focus. BROTHERHOOD and DEATHSEED allies gain +60% Focus.
  • Gain +30% Max Health. BROTHERHOOD and DEATHSEED allies gain +30% Max Health.
  • In RAIDS, On Spawn, if this character has 4 or more DEATHSEED allies:
  • > Generate 5 ability energy for self.
  • > Fill Speed Bar by an additional 15% for self.
  • > Fill Speed Bar by 15% for all DEATHSEED allies.


Psylocke

  • Gained the DEATHSEED trait


Stat increases

  • Health +37%
  • Damage +24%
  • Armor +117%
  • Focus +18%
  • Resist +43%


Basic - Psi Knife

Old:

  • Attack primary target for 270% Piercing damage.


New:

  • Attack primary target for 270% Piercing damage + apply Defense Down for 2 turns.


Special - Telekinetic Armament

Old:

  • Attack primary target for 200% Piercing damage. Chain to 3 adjacent targets for 200% Piercing damage. Clear 2 positive effects from each target.
  • Counterattack breaks this Chain.


New:

  • Attack primary target for 200% Piercing damage + apply Bleed for 2 turns. Chain to 5 adjacent targets for 200% Piercing damage + apply Bleed for 2 turns.
  • Clear 3 positive effect from each target.
  • Counterattack breaks this Chain.
  • In RAIDS:
  • > Clear Immunity before clearing the other positive effects.
  • > This attack gains +5,000% Extra Focus.


Ultimate - Astral Butterflies

Old:

  • 6/6 energy 
  • Transfer 2 negative effects from each ally to primary target. Transfer all negative effects from self and X-MEN allies to primary target.
  • Attack primary target for 300% Piercing damage.


New:

  • 4/4 Energy
  • Transfer 2 negative effects from each ally to primary target. Transfer all negative effects from self and each X-MEN and DEATHSEED ally to primary target.
  • Attack primary target for 350% Piercing damage + reduce Speed Bar by 25%.
  • This attack cannot miss.


Passive - Reinvigorate

Old:

  • On Spawn, gain Evade + Counter. When this character or an UNCANNY X-MEN ally drops below 50% Max Health, apply Evade + Counter to them.
  • Gain +1,000% Resistance against Disrupted.


New:

  • On Spawn:
  • > Gain Evade + Counter + Deflect.
  • > DEATHSEED allies gain Evade + Counter + Deflect.
  • When this character or any UNCANNY X-MEN or DEATHSEED ally drops below 50% Max Health, apply Evade + Counter to them.
  • Gain +1,000% Resistance against Disrupted.


Hela

  • Gained the UNDYING trait


Stat increases:

  • Health +80%
  • Damage +16%
  • Armor +50%
  • Focus +62%
  • Resist +39%


Basic - Black Blade

Old:

  • Attack the most injured enemy for 100% Piercing, ignoring Taunt.


New:

  • Attack the most injured enemy for 100% Piercing, ignoring Taunt, and apply Bleed.


Special - Command Undead

Old:

  • Attack the primary target for 350% damage + apply Disrupted for 2 turns.


New:

  • Attack the primary target for 350% damage + apply Disrupted for 2 turns and 2 Bleed.
  • Call a random Iron Man (Zombie) ally to attack the primary target.


Ultimate - Death Knives

Old:

  • Clear 3 Deathproof from all enemies.
  • Attack all enemies for 350% damage + spread 4 negative effects from the primary target to all secondary targets. This will not spread Stun.
  • Apply 2 Regeneration to sefl and all non-summoned Asgardian Allies.


New:

  • Clear all Barrier + clear 3 Deathproof from all enemies.
  • Attack all enemies for 350% damage + spread 4 negative effects from the primary target to all secondary targets. This will not spread Stun.
  • If Iron Man (Zombie) is an ally, spread all negative effects from the primary target instead.
  • Apply 2 Regeneration to sefl and all non-summoned Asgardian and Unyding Allies.


Passive - Goddess of Death

Old:

  • On Spawn:

>Summon an Undead Asgardian

  • On an Undead Asgardian ally Death, summon an Undead Asgardian.
  • On Turn, heal self for 5% of Max Health + 5% Of Max Health per non-summoned Asgardian.
  • Gain +15% Max Health. Gain +15% Max Health per non-summoned Asgardian.
  • In War:

>On War Defense, on non-summoned Asgardian Ally's Death, summon an Undead Asgardian

>Gain +25% Damage.

>Non-summoned Asgardian allies gain +25% Damage.


New:

  • On Spawn:

>Summon an Undead Asgardian

>If Iron Man (Zombie) is an ally, gain Stealth.

  • On an Undead Asgardian ally Death, summon an Undead Asgardian + Gain 1 Deathproof to a maximum of 3.
  • On Turn, heal self for 5% of Max Health + 5% Of Max Health per non-summoned Asgardian or Undying ally.
  • When this character drops below 50% Max Health, if Iron Man (Zombie) is an ally, summon an Undead Asgardian ally and apply Taunt to all Undead Asgardian allies. This can only trigger once per match.
  • Gain +15% Max Health. Gain +15% Max Health per non-summoned Asgardian or Undying ally.
  • In War:

>On War Defense, on non-summoned Asgardian Ally's Death, summon an Undead Asgardian

>Gain +25% Damage.

>Non-summoned Asgardian and Undying allies gain +25% Damage.


**Please note that the information in this blog is subject to change before going live in the game.**

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